#Video Games
‘Deus Ex’ writer + BioWare designer = Sienna Storm
A dude behind Deus Ex and a dude from BioWare are looking for your hard earned ducats. They need them so they can complete Sienna Storm, which is some wonky, but interesting, hand-drawn, non-linear, 2D spy thriller. It sounds…high-concept as fuck. But then again, I’m a half-dead, aspartame-riddled moron. The fuck do I know?
Details and trailer after the jump.
VA-11 HALL-A Trailer: A Cyberpunk Bartending Game. No. Seriously.
The game I never knew I wanted until today. Motherfuckin’ VA-11 HALL-A. You get to play as a bartender at a small, rundown, cyberpunk bar. Feeding the locals the brews, and getting to bask in their lives.
The Future is Good.
In ‘No Man’s Sky’ it’s impossible to visit every f**king planet
I’m pretty jacked+pumped for No Man’s Sky, Hello Games’ procedurally generated space exploration game. A goddamn living Universe, with goddamn glorious planets, for my goddamn exploration. And while I understood the game was vast, I didn’t know it would be impossible to explore all of it. Impossible!
Super Meat Boy creators working on a “live action stealth game” Word? What?
The minds behind Super Meat Boy have revealed a teaser for their next game. It’s dubbed a “live action stealth game”, and I don’t know what the fuck that means. But I also don’t give a shit. The fact that it is Team Meat means I’m paying attention.
Teaser and details after the jump.
‘Destiny’ Venus Gameplay Trailer: Epic Battle On The Second Planet
Bungie! Just fucking stop. Stop dropping these teasers for Destiny. Less than a month away, but I don’t want to wait any longer. Take my fucking money, now. Or if you don’t want to, then please lord stop entering these trailers into my gooey guts. I can’t take it.
Microsoft all like, “Wanna buy Xbox Entertainment Studios”?
Last month, Microsoft killed Xbox Entertainment Studios. This month, it seems like they’re trying to pawn the dead-not-dead original programming company off onto an sucker interested party. So far, that sucker interested party seems to be Warner Bros.
‘Destiny’ Gameplay Trailer: To the Red Planet we go!
I didn’t want to like Destiny. Actively sort of wanted to dislike it, because it isn’t Borderlands and I have well-documented emotional problems. But man. Ever since the fucking beta, I have been sweating it hard. So lay off my dick, Bungie. Stop dropping these trailers. Making things swell. And other bits throb.
The Sega Genesis is 25 years-old today. My life is being blast-processed.

Good god, where is the time going? The Sega Genesis turned 25 years-old today, and its birthday reminds me of my favorite console war. Don’t get me wrong, I love them all. But there was something about the BLAST-PROCESSING POWERED XTREME SONIC versus the old, dumpy, but proven Super Mario Bruh.
‘World of Warcraft: Warlords of Draenor’ dropping Nov. 13
The next World of Warcraft expansion, Warlord of Draenor has gotten itself a release date. November 13! The game is arriving just in time for the sun to set early, the wind to cut briskly, and the gamers to huddle within their domiciles away from the cruel weather.
24 hours of P.T.
This shit should be called PTSD.
Trauma describes rather accurately the state that I was in after an evening with P.T. – an “interactive teaser” released into the wild via the PSN yesterday. I found myself unable to play this sample-sized preamble to a new Silent Hill project for more than 30 seconds at a time before escaping to the serenity of the PS4 home screen with a tap of a button. I marvelled at how we didn’t really have that escape method when playing a horror game back in the day.
And by back in the day, I’m referring to my night with Silent Hill 3, and a certain, terrifying scene in a dilapidated hospital room where some nightmare clone stepped out of the mirror and proceeded to chase me, and my only reaction was to turn my PS2 off and flee my pitch black living room. It was a flight-or-fight response, and it was to a video game.
I think I experienced a mild version of that at least five times over the course of one hour last night. Even after my boyfriend joined me on the couch, with the lights on in the neighbouring kitchen. Even then, this experimental, bite-sized entry into horror gaming got me. It got me good.
More than just the delicious horror this visits on gamers, it’s the insidious marketing methodology behind this release, as well as the ensuing conversations online for the past 24 hours that have grabbed me. This little teaser wormed its way into the online gaming consciousness, and I’m fascinated by it.












