All Hail The Oculus Brain Drain of 2014. The company that Better Bring Me The Metaverse is continuing to snag up talent from motherfuckers all over the gaming landscape. The latest brain-piece to be vacuumed up into their Monolithic Corpus is the senior programmer behind Bastion and Transistor.
Oh baby. I’ve been sweating Transistor since it was revealed last year. So tasty. So pretty. (Tasty?) And a good goddamn, I had no fucking clue it was dropping so soon. But it is, but it is. The son of a bitch shall be arriving on the PS4 next month.
The developers of Bastion seem poised to deliver another glory unto my undeserving ass. Fuck yeah! The trailer for Transistor features the same gorgeous art design as Bastion. However, this time it is used to coat a world in glorious cyberpunk paint. Yes, Supergiant. I will take your isometric Action RPG. I will rub it on my body, calling your name into the night. I am ready.
Stories are wonderful, aren’t they? Especially when the storytellers get it right: weaving tales of intrigue, fantasy and human nature. If it weren’t for our ability to tell stories, then we would know hardly anything about ourselves. Bastion is a game that knows this all too well: building on narrative foundations rather than mechanical ones. This isn’t a story within a game, so much as it is a game within a story.