#November2010

Let’s Compare The PlayStation Move To A Dildo. Ready, Fight!

An intrepid soul out there in the netherealms of the internet came looking for answers. Deep, philosophical answers. Namely, this soul wanted to know what was more dope ass for vaginal or anal penetration: the PlayStation Move, or a dildo. When I saw that question sitting unanswered in my Search Engine terms, I was flabbergasted. Why hadn’t I, fan of both dildos and anal play, considered this question for the ages.

I’m going to be honest, I don’t own a PlayStation Move or a dildo. Missing both of them to the detriment of my mortal life. So everything is pure speculation. I don’t know which I’ll own first, or if I’ll ever muster up the bravery to stick the Move into my butt (probably not, I’m scared of the little orb popping off), but should I buy either, I’ll update this space.

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Hey Look, PlayStation Move Packaging! Similar To Wii In Lameness, Appearance

Oh hey, check it out! It’s the PlayStation Move bundle! Well, let’s see what it has. Hm. A lame waggle-remote thing. That still can’t provide me with a masturbation simulation. And a sports game! Archery and shit! Why, this sounds like the same shit that was packaged four years ago! Nintendo Wii, and Wii Sports.

OMFG. If this was bizarro world, I’d be totally stoked right now.

Get it?!

It’s late.

Twisted Metal Returns To The PS3; I Got A Fuggin’ Sweet Tooth for Death

DIE, DIE, DIE

One of the dopest gaming memories I have is Black Friday from 1995. My grandmother took me out shopping for my Christmas present; she lived in Connecticut and was only up for Turkey Day. I browsed the aisles, but I wasn’t fucking around. I wanted Twisted Metal. I took that son of a bitch back home, and giggled all my way to death, destruction, and mayhem. The eerie screams of Sweet Tooth have been haunting me for fifteen fucking years. So the fact that there’s a new Twisted Metal bound for my PS3 has me doing backflips.

via kotaku:

That long rumored Twisted Metal revival from Eat Sleep Play is real and Sony had the multiplayer portion of the game playable at its E3 booth, a vehicular combat game that might offend your sensibilities, but not for its gameplay.

While playing Twisted Metal–that’s the final and straightforward title of the new PS3 game–I ran over dozens of innocent bystanders with my ambulance, aka the Meat Wagon, and launched hospital patients strapped to gurneys, bombs strapped to their chests, at my foes.

It’s been a while since my last Twisted Metal experience, way back to Twisted Metal Black for the PlayStation 2, so coming to grips with the game’s driving and killing controls took a few moments to get used to. But the new game, in which players control factions lead by Twisted Metal mainstays like the insane clown Sweet Tooth and the porcelain faced Dollface, instantly feels familiar.

Twisted Metal for the PlayStation 3 has many of the mechanics from previous entries, with special weapons like lock-on missiles and shotgun blasts scattered around each map. My favorite is the hellfire-like missile that paints a splash damage target on the battlefield just after launch and lets the player choose the moment of impact.

Throw in the fact that there’s going to be 24-player online deathmatch? Holy shit. Let’s party like we don’t got pubes. Shave em and rage, yo!

Uncharted 2 Impressions: Drake’s Got Sick Neck Hair

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Fuck Paul Pierce, Uncharted 2 is the truth. I’ve played the game for about three hours this morning. And? Impressions?

First off, Nathan Drake has stunning neck hair. Most dudes know neck hair. It grows way faster than your regular hair. Mine seems to grow at roughly four-times the speed of my regular hair. And so every two weeks I make Pepsibones or my girlfriend shave it off with my Mach 17-Powerglide or whatever my razor happens to be.

Why is it even worth mentioning? The level of detail in Uncharted 2 is stunning. Naughty Dog has paid attention to all the little nuances that make this game absolutely gleam. I mean, seriously, they’ve spent enough time to give Drake neck hair. It isn’t even something I’d even think to incorporate.

Check out the characters in cut scenes. Especially the ones who aren’t speaking. They move their fingers, they shift their weight, their facial expressions are minimal but apparent.

Everything is ridiculously polished, every scene seems to be taken with exceptional care.

And secondly, I am really digging the way they’ve constructed the narrative. They’ve taken the J.J. Abrams’ special and incorporated it into a video game. You know the one I’m talking about – they start the character in the middle of a catastrophe, and then they cut back to the very beginning of the tale. It’s very reminiscent of how ODST was told, but I’m more impressed with its use in this title. Why? I think it’s because the lynch pin of the “current” moment was the faceless Rookie. Whereas in Uncharted 2, it’s a bloodied, destroyed Nathan Drake in the middle of some frozen tundrea.

I think the game begins with Drake saying, “This is my blood. This is lots of my blood.” Immediately I was snagged. Where the fuck is he, how the fuck did he get there, and why is he bleeding profusely.

Thirdly, the dialogue is great. The interaction between Drake and Sully is so generic buddy-adventure, but it’s done so well.

More as I play through this sexy collection of polygons. If you own a PS3 you owe it to your fun glands to snag this title.

If You’re Playing Uncharted 2 Now, I’m Trying To Kill You With My Mind

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Bayonetta’s Butt Cheeks Featured In Demo. Seriously, I Need This Game.

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Bayonetta is going to be one of those things that I’m not going to stop talking about until I play it. Every week seems to bring another god damn revelation that pushes me towards the brink of both human, and gamer climax. Last week it was a Japanese commercial that featured “Nonstop Climax Action” and a Bayonetta sucking a lollipop. This week? Bayonetta butt cheeks. Butt cheeks are awesome. Seriously. Male and female bums are cool, and the cheeks are a big part of the hotness.

Well, apparently a demo for Bayonetta is out, and it features her and her butt cheeks. Why, you ask? Tell them, Destructoid!

Bayonetta’s magical hair wraps around her body and acts like clothing. The hair is also used in a variety of attacks, able to form fists, boots and huge monsters. The beauty of this system is that every time Bayonetta pulls off a combo, she loses her clothes. The more impressive the move, the more naked she gets. It’s genius on a fiendish level.

Let me break it down for you guys. This is fucking phenomenal.

  1. The more ass you kick
  2. The more ass you see

This is brilliance.

Things I’m Sweating: Hot Ass Final Fantasy XIII-Themed PS3

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Time Line:

Sony releases the PS3 Slim.

I say to myself, that’s hot as hell. But Ian, you’re broke and unemployed, you can’t afford it.

Gamestop announces you can get 150$ towards a PS3 Slim if you trade in your old PS3. I begin to waver.

Not Sony shows this FFXII Themes PS3 Slim.

My conviction continually wavers. It’s fucking hot. I generally don’t enjoy Game-Themed consoles. I may, it’s not my Final Fantasy XIII-player. It’s a general console. I know it’s irrational, OCD type shit. And I know I’ll hold strong…despite this. Probably. But if I was ever going to buy a themed console. It’d probably be this. Jesus.

Sony to Nintendo: We’ll Have Shitty Rehashes With Motion Controls Too!

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Ah, god bless the shitty motion controls gimmick. I thought it was going to die. I thought that maybe, somehow, people weren’t going to dig it. But now everyone is into it.

And then, somehow, I thought that maybe shitty motion controls remakes would be relegated to the Wii. Stupid Resident Evil 4 with motion controls. The Metroid Prime games re-released with motion controls. I mean, what’s worse than the stupid gimmick that is motion controls? Making some cheap cash off of rehashes with the gimmick smashed into it.

Well guess what, PS3 fans! Apparently you’re going to get to re-buy Resident Evil 5 and Littlebigplanet so you can shake your little wrist to make them uh, do stuff:

Via Kotaku:

Well, we now know what that “Resident Evil 5: Director’s Cut” stuff was all about. It’s a re-release of RE5, built to take advantage of Sony’s upcoming motion controller.

The game will be out in Spring 2010, and it’s far from the only existing PS3 title to take advantage of the new peripheral. During SCEJ’s TGS press conference, Sony’s Shuhei Yoshida revealed that the controller will also work with existing games like LittleBigPlanet, EyePet, Flower, Pain, High Velocity Bowling “and more”.

Sick! More phallus-shaking action! Christ, between jacking off compulsively and now wasting money on shitty motion-based rehashes, I’ll have the wrist of a god! Which is uh, good for nothing.

Fallout 3 DLC is Dated for PS3, Welcome To February Says 360 Community

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Fallout 3 is one of my favorite goddamn games of this generation. And unlike some people’s DLC (looking at you, Bioware), their episodic releases have been jack-worthy. If I was a Fallout 3 zealot and I only owned a PS3 I would have been pulling my hair out. Them DLCs have been 360 exclusive for a while now. But rejoice, PS3 Wastelanders:

Via Kotaku:

The first DLC to hit the PS3 version of Fallout 3 will be Broken Steel, available Sept. 24. That will be followed by Operation: Anchorage and The Pitt on Oct. 1, and Point Lookout and Mothership Zeta on Oct. 8.

Good lord they’re coming at you quickly. Prepare to take one off the tits. But seriously, with this release, the whole “360 has teh uber exclusives” argument continues to erode. Oh snap! It looks like PS3 just slapped the 360’s sandwich out of its hand.

Uncharted 2 Tweets For You, Allowing You To Express Nathan Drake’s Awesomeness In 150 chars.

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Yes, Uncharted 2 features Twitter integration. Wowzers. What exactly can you tweet?

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