Wracked in the Wasteland Part 4: The Island
I had to take a break. So many deaths. It was becoming work to keep progressing in Survival. I’ve come to accept now that occasionally I will be behind the power curve and the enemies will stomp me into oblivion until I catch up. I know this now.
After I took a week off, I wanted to dive right in (pun intended) to the Far Harbor content. I died a few times making my way up to the North East corner of the Commonwealth, but that’s to be expected at this point.
Once I finished the introductory quest and boarded the boat to Far Harbor, I was blown away. You’d think after almost 200+ hours play on a game, there is no DLC that could impress you or hook you the way the game did when it was brand new. I was totally wrong. The aesthetic. The vibe. The fog. Far Harbor sucked me right in.
I don’t want to totally spoil it in this entry, but Far Harbor is about a conflict between the Children of Atom and the humans of Far Harbor. The synths of Acadia seem to be in the middle, at least when you first get to the island. There are a lot of twists and turns to the plot of the DLC and I really enjoyed it. This entry covers the first half of my adventures on this foggy island.