#October2012

‘BIOSHOCK INFINITE’ loses two more important developers. Ph33r.

Sweet crap. Tasty, honeyed crap. BioShock Infinite keeps shedding developers like woah. Can’t even come close to keeping them in tow. They’ve lost two more on top of the already plagued procession that is this game’s development.

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Video: The ‘BIOSHOCK SONG’ will carry you until Infinite drops.

Bummed out because BioShock Infinite is delayed into infinity and having serious development problems? Sate yourself with this glorious BioShock song.

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Press Start: boredom-fueled bio-shocks

Believing in the realness of your own excellence is not just an enlightenment-based video series that I am currently marketing. No; it’s more, much more than that. Believing in one’s own excellence, and indeed the realness of said excellence, is a commodity in startlingly short supply.

Take the video games industry, for example. Day upon day, games get cancelled and teams announce ‘safe’ projects just to be sure of that crucial paycheck. ‘Why?’ I hear you ask. Unfortunately, my friends, it is because those working in the video games industry display the most startling lack of belief in the realness of their own excellence. Click this link for more info. Bulk discounts available. Let us delve into the shocking evidence that shows why now, more than any other time, that the games industry needs to start believing in the realness of its own excellence ™.

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‘BIOSHOCK INFINITE’ Delayed Until 2013; This Is Not Rapturous.

Fuck me sideways while kicking me in the jimmy with a  hallucinogen-laced spike. BioShock Infinite  has been delayed until after the Moment of Mayan  Reckoning, and suddenly the world glimmers less.

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Final ‘BIOSHOCK: INFINITE’ Heavy Hitter Revealed: The Siren

The final heavy hitter in BioShock: Infinite  has been revealed, and it is my favorite to date. Levine and company have dropped the Siren on our asses, a enemy that’s guaranteed to turn me into a damage sponge as I try and vain to take her out.

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New ‘BIOSHOCK: INFINITE’ Heavy Hitter: Boys Of Silence

Ken Levine and the rest of the team have revealed BioShock: Infinite‘s third heavy hitter: the Boys of Silence. A creepy deformed roaming analog of the original’s camera system. Fucking awesome.

Hit the jump to check them out.

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Video: BIOSHOCK: INFINTE Has Second “Heavy Hitter” Revealed, The Handyman

The second of BioShock: Infinite’s heavy hitters has been revealed, the handyman! Just don’t bend over or you’ll find out why the good chap earned that name. I kid! I cry. I kid because I cry inside.

Hit the jump to check out some video goodness.

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‘BioShock Infinite’ Introduces First ‘Heavy Hitter’: GEORGE WASHINGTON TERMINATOR. Srsly

Rad. Irrational has introduced the first in a line of “heavy hitter” baddies for BioShock Infinite. This wandering death machine is none other than a George Washington Terminator.

Hit the jump to gaze into the eyes of patriotic death.

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‘BioShock Infinite’ Dropping October 16. Autumn? More Like AWESOME LOL.

BioShock Infinite  is one title among seeming zillions that I’m sweating this calendar year. Now there’s been an official date of release dropped for the title, and it’s smack-dab in the middle of October. October? More like Rocktober! LOL.

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BioShock Infinite Goes Fan Art Sexy With Work By Alex Garner.

[By Alex Garner | Via]