#April2013

Infinite Praise – Talking About Bioshock Infinite

inf1 copy

Without question, Bioshock Infinite has proven itself as incredibly troubling to the novice reviewer (played by myself). It’s not that the game is overwhelmingly challenging, or so perfect that I find it difficult to find fault and give a balanced account, but more that every element has been considered and given such attention: making just about everything worthy of mentioning. It’s an overwhelming game to process, but I’m going to try for you, though, because I fucking adore you. Seriously, you don’t even know.

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I’ve been to Columbia – Bioshock Infinite

infinite

 

It’s eerie to waltz around a world I’ve seen in trailers on and off since 2011. Eerie and awe-inspiring. Columbia is another City 17; avid gamers will hopefully feel happy to hear me draw the comparison.

There’s been so much said about the game, both from two years’ worth of previews and advance (groan) exclusive reviews over the past week. I won’t waste your time with fluff; here are some (spoiler-free) thoughts from my five-hour foray into Columbia so far.

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