You have to appreciate the sort of shitty, douchebag business model that Capcom pushes. There was already a total uproar over Resident Evil 5’s multiplayer modes being sold as DLC instead of being packaged on the disc. And now? Grease up your butts, they’re releasing Super Street Fighter IV as a full retail release. What does SSFIV bring to us gamers?
Capcom today have announced Super Street Fighter IV, a new, standalone title which is Street Fighter IV with eight new characters added and some tweaks made based on community feedback.
A full retail release? For eight new characters? You have to be fucking kidding me. I find it mind boggling that they need a full retail release for eight new characters and some “tweaks” – a beautifully nebulous and indistinct term – while companies like Bethesda offer new episodic content for $12.50. Don’t fucking fret, Capcom has their asses covered. Tell us Capcom, why can’t you release this as DLC?
Ono says the changes are so extensive that they couldn’t just be tacked on, so a disc release was necessary.
Really? Really? Really? I’d like to spin kick whoever believes that shit. Anyone who has played WoW knows the sort of stuff they can do via downloads and patches. The entire game can be remade for Christ’s sake. But these nebulous tweaks can’t be sold through Live! or PSN?
But don’t worry, it probably, maybe, certainly wouldn’t be full price. Apparently it’ll come with some sort of reduced price, and get this, an as-of-yet unannounced, special treat for people who own both the original SFIV and SSFIV.
Here’s hoping it’s some salve, for the bruised ass Capcom is going to leave you with.
File this under: What the fuck?
So, apparently new Mass Effect DLC came out today. It’s called Pinnacle Station. Did you know? Yeah, me either. The new Mass Effect DLC was released with little to no fanfare. This is coming off the heels of the details of said DLC being leaked by the Swiss XBOX Live site. It seems to me like there was some sort of “Fucked, the god damn Swiss leaked it? Better shovel that shit out there!”
Want some details about the DLC? Since, like me, you had no idea this shit existed until either yesterday or today? Sure, here you go:
Test the limits of your combat prowess aboard a remote, top-secret Alliance space station. Do you have what it takes to hold the top spot amongst the best of the best? This module includes a new land-able space station, 13 exciting combat scenarios, and approximately 2-3 hours of game play
There you go. Sounds pretty lame, doesn’t it? Also, it sounds pretty much like a cheap rip-off of Fallout 3‘s Operation: Anchorage DLC. Wait, you go into a simulation, tear shit up for a bit, and then get some new gear? Yeah, Bethesda did that back in February.
It seems pretty fitting that this new, uncared about DLC would mimic Fallout 3’s. Why, you ask? Well, since Fallout 3 has been released, it’s done DLC like a pimp master. While Bioware has dropped the ball continuously. Since November of 2008, Bethesda has churned out five excellent DLCs. With over a year’s extra time in the market place, Mass Effect has been capable of churning out two bullshit, bootleg abortions. Pretty depressing.
I am a huge Mass Effect fan. It’s a binky of mine, and despite all my bitching, I’ve already downloaded this piece of crap. It’s depressing to see Bioware drop the ball of the DLC, especially since we were promised rich worlds and shit to explore after the release, and all we’ve gotten is a couple of thrown together pieces of mush. Hopefully this is just a sign that Bioware has turned its attention fully to Mass Effect 2, which, when I think about it, arouses a semi-erection in my pants.
Until, have some slop, and imagine a world where Bioware learns some lessons from Bethesda when it comes to DLC.