XBOX ONE no longer requires KINECT to be plugged in. STILL GOTTA F**KING BUY IT.

NO FUCKING KINECT REQUIRED BRO.

The XBONE song and dance is a curious one. Full of twists, turns, pirouettes and shit. The latest little move in this tango is the announcement that the Xboner does not require a Kinect to be plugged in to operate. Which is sort of neat, but also like sort of “how about you don’t fucking force me to buy it then”, right? Definitely giving credence to the rumors that 2014 shall see a Kinect-less version of Microsoft’s next console.

Since Kinect must be plugged in for the Xbox One to function, what happens if your Kinect breaks? Like if it falls off the top of your TV onto a hardwood floor or something? Will the console cease to function?

Marc Whitten: Xbox One is designed to work with Kinect plugged in. It makes gaming better in many ways – from the ability to say “Xbox On” and get right to your personalized homescreen, to the ability to control your TV through voice, Smartglass and more. Kinect allows you to search for your content, instantly move between games and your personalized dash and more with just your voice. Kinect helps you pick up and play by automatically knowing which controller you have in your hands. No more need to interrupt your friends game or navigate through multiple UI screens to sign in and tell the system which controller you are holding. It will even bind the controller to the console if its currently unbound – no searching for special buttons! Of course – these are just a few of the system wide benefits of having Kinect. Games use Kinect in a variety of amazing ways from adding voice to control your squad mates to adding lean and other simple controls beyond the controller to full immersive gameplay. That said, like online, the console will still function if Kinect isn’t plugged in, although you won’t be able to use any feature or experience that explicitly uses the sensor.

Ask Microsoft Anything About Xbox One – IGN

[All Games Beta]