PROMETHEUS: Big Things Have Vacant Beginnings [PLUS YOUR REACTION]

June 9th, 2012 by Budrickton


It’s a bit of a stretch, asking anyone to come out of Prometheus this weekend without an overwhelming sensation of feeling hollow.  It’s a rather empty, desolate film in all the ways that matter:  setting, visuals, character – even plot.  There just isn’t a lot there.

Compounding the problem is that the marketing machine behind the film has inadvertently already given you 90% of it.  Walking out of the theatre tonight or tomorrow will feel like you’ve just seen an extended trailer, albeit a two hour one.

Prometheus is about the search for mankind’s progenitors.  The ship that carries our characters (and I use the term loosely) to the alien planet that the film takes place on is named for the Greek titan that made man from clay, and gave them the fire that kickstarted their civilization.

It’s an extremely loaded word today, in storytelling terms.  It implies a genesis, a beginning, an origin, and most certainly, something otherworldly.  The film does indeed hand you all of these things (although it feels very paint by numbers) especially if you choose to recognize the film as a true, chronological prequel to the Alien franchise.  Prometheus does indeed take place in that universe, but as director Ridley Scott promised, does not find itself tied to the Alien films in a fundamental way where story or character are concerned.

A film review is committing a grievous sin as far as I’m concerned if it spells out first act details for a potential viewer, nevermind those reviews that take it even further than that.  Prometheus, being the hollow tunnel of beats that it is, means I’d be doing you an even worse disservice, since there’s so little to spoil.

Prometheus, as a friend of mine eloquently put it, is lacking characters.  It truly, absolutely, lacks any character of meaning and resonance.  Each and every one, save one special case, has a textbook motivation, and an extremely abbreviated (and sometimes totally-absent) development arc, and but a few lines all film long to support it.

Horrific and life-altering things happen to some of these characters, but there’s no onscreen fallout, reaction or catharsis for any of them.  The third act rush to the film’s conclusion is unmissable, and regrettable.  It all happens too quickly, and you’ll realize that the back half of the film suddenly becomes an excuse for nifty (and not particularly memorable) set pieces, instead of story or character, or even setting the tone of pure horror as Alien once did so masterfully.

Prometheus isn’t rife with plot holes; it just asks a lot of boring questions and doesn’t offer answers to most of them.  You’ll chat with your friends afterward trying to make sense of the various elements in the film, and you’ll all quickly realize that a number of answers to each question might be plausible given the open-ended nature of the sci-fi logic at work here.  But then you’ll also realize that the answers just don’t matter.

There are so many under-developed character motivations and historical events in this film that various combinations of answers and solutions might be right, and it’s impossible to ascribe a firm logic to any of it.  It feels like being given a Sudoku puzzle grid to fill in without any numbers in place at all to begin with.  The whole exercise suddenly feels meaningless and hollow.

For some viewers, there might be something strangely refreshing about the open-ended nature of the history we’re given; that a number of solutions and interpretations to what you watch in Prometheus might explain what you see.  The film’s a window into the horror that besieges the ship’s crew when they land on the planet, and it asks you to fill in all of the subtext.  It’s actually kind of democratic.  Anyone can take it any way they want it.

This is especially true with regards to Fassbender’s character, David.  You’ll struggle at the end of this to ascribe motivation to some of his actions.  David might strike you, as he struck me, as an authorial presence inside the film, placed there solely to fuck shit up and give the audience something interesting to look at and think about amid the vast stretches of this film that are otherwise frustratingly empty and just plain boring.  And thank goodness for him; he lights the screen up in almost every scene he’s in.

The real kick in the nuts with Prometheus is that a viewer won’t even get an appreciable level of action or horror out of this film to compensate for the vacant storytelling.  There just isn’t enough.  You’ll wait for a truly catastrophic and tense series of events to propel the film, and when it finally happens, it’s short-lived and lacking gravity or fuel, practically asthmatic in how abbreviated it all is.

Enough bitching.

Prometheus is a nice visual treat, most of the time.  The sets, effects and CG are robust and solid, and sometimes bear a retro signature that might get people a little nostalgic for 70’s and 80’s sci-fi.  Creature design is somehow iconic and boring at the same time.

The soundtrack often mismatches what’s happening on screen, which is a little bizarre for something of this scale and scope.  The main theme, which sounds nice, reasserts itself in strange places throughout the film, but it’s passable.

Having been filmed in 3D, Prometheus isn’t annoying to watch with the glasses on, which is an accolade as far as 3D goes.  It’s easy to tell that it hasn’t been post-converted, and the 3D works, but as usual, isn’t necessary in the slightest.

It’s tough to recommend anyone see this film.  It’s the farthest thing from ‘un-missable’ out there.  Watch all the trailers, and read a quick synopsis on Wikipedia, and you may actually walk away with exactly the same impression as everyone seeing this in theatres this weekend.

Image Credit – Ropeofsilicon.com
  • http://www.omega-level.net/ Budrickton

    I didn’t give enough credit to two key things: the film pays solid tribute to its mother franchise with a key ‘body-horror’ scene, as a fellow critic put it. It dances between real horror and incredulous amusement (my theatre was rolling with laughter throughout the whole thing). I’m glad the scene was there, though.

    Second, the vistas and shots are occasionally quite gorgeous. They were a decent wake-up call every now and then, when I was falling asleep. Because nothing was happening of note.

    Bam.

  • Jerkface

    This is what I posted right after I saw the movie.

    Prometheus
    was a great big pile of crap with a plot that wanders haphazardly, and
    an ending that is pandering for audience approval in the most shameful
    way since The Thing prequel. If you want to watch a movie that has two
    hours of neat space design go see it, otherwise don’t waste the 10 bucks
    on it
    It sucks.

  • http://www.omega-level.net/ Eduardo Pluto

    The movie is a huge mess. I laughed the last minute of the movie; it just got straight up preposterous towards the end. But it was pretty looking with some ambition. The problem is the ambition, strangely enough, leads absolutely nowhere. It’s like the makers were content to just throw out some big ideas and useless/underdeveloped characters and let them die without even trying to enliven them a little bit.

  • Nicholas Altonaga

    I enjoyed Prometheus, but I agree it lacked that heaviness and sheer dread of its predecessor. I feel like the movie needed an extra 30 minutes to get some real characterization to it. The actions just sort of happen, with motivations being somewhere else. I wish it harkened back to the slogging, hefty-horror feeling that alien had. I wish it just had more. More of the characters, more of the ship, more of the sweet sci-fi stuff, more tension, just plain more.

  • BenjaminSantiago

    I guess I understand the lack of characterization mentioned here, but I kind of thought of the movie more as kind…peeking into the world of the characters as opposed to making sure each person has an arc. And the story was more…”what was that thing from Alien”? I think there are just inherent problems with “ancient astronaut” stories once they get under way (my favorite sci-fi one is probably Babylon 5 but the visuals have sadly not held up AT ALL..a negative example would probably be Mission to Mars)

    Someone else said they felt the last act was weird as well, where did you guys feel like it went south?

    I fucking loved the movie to be real with y’all…from those first exterior shots….they were so beautiful…I think I thought it was such a visual feast that it was very hard to deny (for me anyway and from what I understand Ridley Scott also paints so that’s maybe where the problems for a lot of people came up).

    Are you guys not interested in seeing the “Engineer” planet though? I kind of felt like it was leaving some things for a sequel…but I’m down to wait for another movie.

  • JohnnyHotsauce

    I’m glad I’m not the only one who thought this movie was underwhelming, trite, and pandering.

  • JohnnyHotsauce

    Visually, the movie was amazing. I thought that the ship, especially, gave off the wonderful work/habitat of the first Alien flick.
    My only two props go to Idris Elba and Fassbender, the only two characters that the movie took the goddamned time to make well-rounded.

  • JohnnyHotsauce

    Agreed on all accounts. You said it better than I could.
    I loved the idea of humanity being in the middle of their makers and their progeny, and having such a deep thematic element crammed in between cheesy sci-fi set pieces is disservice of the highest order.

  • adobongpusit

    For me, it started to turn to crap once the 2 scientists got left behind and were all, “cootchie coo” with the pale reptile thing, it’s the kind of thing you would expect in a low budget slasher movie.

    And then there were some details that Idris Elba’s character shouldn’t have known but somehow knew about the nature of the engineer installation in the planet, and how he would make sure they don’t get aboard the ship and back to earth, something like that. (I can’t quote the exact lines, but it was after scientist girl got the alien squid out of her). It felt like the writers were saying to themselves, “hey, we need to a) supply scientist girl with motivation later on and b) have a moment where idris exhibits nobility here.”

    When you’re watching a movie and you see the hand of the writer manipulating events this way, in a paint-by-numbers kind of way, it kind of jerks you out of the experience. The visuals were always good, though.

    Also, weyland coming aboard the engineer ship without even a precaution for what would happen if the engineer wasn’t agreeable, and that’s after several of the crew died already.

    Also, in the end, the Engineer somehow was chasing after scientist girl and knew she was in the lifepod part of the prometheus ship? That was crap, too, although we can always rationalize it as saying maybe the engineer had superior knowledge or other senses, the thing is, some part of you also thinks, “no, the reason why they got the engineer to be chasing after her is to have a climactic finish”

    Also, mystery is good and having an ‘alien’ being like the engineer with inscrutable reasons for doing what it does is standard in SF, take for instance Solaris by Stanislaw Lem, and in this movie it’s understandable why they chose to go the route of an Engineer who simply slaughters the humans it encounters without giving a reason. But you have to get the sense that the writers know what it is that they’re hiding from the audience. It shouldn’t be like a Lost type of deal where you tell yourself, the writers themselves don’t know what the creature’s motivations are and are just making the being act arbitrarily or for there to be some sort of climax in the movie.

    Also, well, throughout the film, the scientists were stupid people who got themselves killed and if they did, pretty much it’s mostly all of their own fault except for that one time there was that spiked glass of wine.

    Also, just because you’re in an alien environment which produces human-breathable air one second doesn’t mean there will be air the next second. Don’t take off your helmet! There’s no indicator that the air-producing mechanism doesn’t just turn off by itself or cycles through some weird alien time schedule.

    The direction was good, the visuals were good, the writing was really, really BAAAD.

  • TomDanks

    My main problem with this movie was the characters and the pacing. The characters were the most one dimensional niave people ever. F. Assbender was the real only bright spot. I liked Idris Elbas character but his southern accent was horrible should have just let him be english, The pacing was bad too with the beginning or exposition incredibly slow and dragging eventually getting its footing with some action/horror but then just turns into whats like a full sprint at the end turning it into a ridiculous mess that literally had me and others in the theatre lauighing. Charlize Theron’s big reveal at the end just had me go “so who the hell cares? why does that matter at all?” which pretty much is how i felt about everyone and their ridiculous or simply not present motivations. But it was pretty.

  • http://www.omega-level.net Rendar Frankenstein

    Buddy, great review!
    Everyone else, great comments!

    PROMETHEUS just didn’t cut the mustard. Plain and simple. We can do our best to say that there were great visuals and some cool scenes (which there were), but at the end of the day this isn’t a movie that is going to be celebrated.

    My new concern is for the BLADE RUNNER sequel that’s in the works. If this thing gets pushed through, is Ridley Scott going to fudge it up the same way? Will he lose sight of what we loved about the original? Will he construct an entire film around a fan-service scene that ultimately disappoints the fans? Is it going to turn out that the tears in the rain are actually droplets of piss?

  • http://www.omega-level.net Caffeine Powered

    Before I bitch: this movie was fucking gorgeous. Painfully so.

    Unfortunately the movie itself is like that dumb fucking android (ALL ANDROIDS ARE THE EVIL) – beautiful with nothing on the inside. Except, you know, motivations you can’t fucking understand or want to.

    The movie was a panache of fucking painful Lindelof faith commentary. Oh God was it brutal. It isn’t the concept, it is how it was executed. Namely Matrix Reloaded-esque pedantry and painful conversations.

    So gross.

    On top of that was just a fucking insipid plot riddled with nonsense and contradictions. “Oh hey we found cave paintings! Send us! They’re from our God!”

    “How do you know?”

    “I have faith”

    “HERE’S A TRILLION DOLLARS.”

    Or how about “yo, this isn’t a planet, it’s a military compound with WMDS!”

    Uh.

    A) Really, we’re still using that buzzword?
    B) Why are those dumb engineers leaving maps everywhere to their military compound?
    C) Really, the aliens we’ve come to know and love are military weapons?

    I’m sure there’s more, but I’m all sick and hopped up on Theraflu so I’m not being as cogent as I usually am – which is also pretty low.

    No more prequels. Ever. We don’t need them. What isn’t revealed in a mythos adds to its allure. No more prequels. I beg you.

  • http://www.omega-level.net Caffeine Powered

    Amen, dude.

    “And then there were some details that Idris Elba’s character shouldn’t have known but somehow knew about the nature of the engineer installation in the planet, and how he would make sure they don’t get aboard the ship and back to earth, something like that. (I can’t quote the exact lines, but it was after scientist girl got the alien squid out of her). It felt like the writers were saying to themselves, “hey, we need to a) supply scientist girl with motivation later on and b) have a moment where idris exhibits nobility here.”"

    I was completely fucking blown away when Elba just BOMBS INTO A SCENE having figured out exactly what the nature of the instillation was. Like, word?

  • TomDanks

    Real quick I was just thinking about this, in any of the other Alien movies did the target of a face sucker’s forced oral pregnancy turn into a super human freak bent on killing his fellow crew members? I just remember there chests bursting open and then dying. Has that ever happened before in the Alien universe?

  • http://www.omega-level.net Caffeine Powered

    Shit, that’s a damn good question.

  • http://Feralbueller.Tumblr.com/ FeralBueller

    Well you well and truly took this one to the cleaners!

    I would definitely agree, Fassbender as always was brilliant definitely kept the film interesting, the film was incredibly hollow, but also refreshing to see a ‘blockbuster’ be so bleak.

    One thing all directors should take from this is if it ain’t broke don’t fix it!

  • BenjaminSantiago

    I am confused about how the aliens came to leave the cave paintings if they were “stopped” by the vases spilling and never got to destroy/slash and burn earth in the first place. I think Caffeine hinted at this but it has been bothering all fucking day as i’ve been coming out of my hypnosis from the visuals/Scott’s directing.

    I know David being evil was pretty weak but I kept thinking how I wished Brent Spiner did Data this much justice.