‘DOOM’ Launch Trailer: Heavy Metal Demon Destruction

Lost in the shuffle of Uncharted 4‘s final arrival is the fact that there’s a goddamn DOOM game dropping this week. Oh me? This guy? Going to have to pass on it. You know, given Uncharted 4. But I’m eagerly anticipating the game’s reviews, cause if it turns out good I’m definitely grabbing it down the road.

Rock Paper Shotgun:

Doom [official site] is impending. Whether it’s imminent Doom is a matter of perspective – sure, it’s been in development for eight years, but its launch in eight days is still far enough away to feel imaginary to me. Is it inescapable Doom? I suppose we have posted about it a fair bit. And unless something unprecedented happens, it’ll be inevitable Doom. All of which means that yes, it’s time for the new Doom’s launch trailer. Onwards to meet your Doom!

Ooh, is that an Arch-vile I see in there at around 50 seconds? Or someone fromWarframe got a little lost. And at 56 seconds – the Spiderdemon or an Arachnotron? I only intermittently watched that hour of campaign gameplay in a window while working, so that’s new and exciting for me to see at least. I do like that Arch-vile design. And that homage to Doom’s box art at the end to milk your nostalgia gland.

Adam found the multiplayer disappointing but we both quite like what we’ve seen of the campaign. I dig that some areas almost resemble Quake multiplayer maps, with plenty of room to scamper and leap and rocketjump around. Yeah, it’s not ‘classic’ Doom, but it never was going to be and its existence doesn’t change those games.