‘Halo Infinite’ Campaign Trailer: Microsoft Promises The Campaign Is Totally Real

Well, Microsoft decided to call our bluff. Those of us who really don’t believe Halo Infinite has a campaign. Fucking company dropped a trailer for it today! Fuckers. Seriously though, while I’ve always assumed it existed, I never had much faith in it being anything special. After the trailer today? Even more certain it’s going to be a big bag of whatever.

engadget:

With Halo Infinite’s December 8th release date fast approaching, Microsoft has shared a new six-minute trailer that offers an in-depth look at the game’s single-player component. The last time the company provided an extended preview of Infinite’s campaign was during its Xbox showcase in 2020. That trailer was poorly received, with most fans agreeing the game’s visuals looked dated. In the aftermath of that reveal, developer 343 Industries said they had work to do, and Microsoft subsequently delayed the game to 2021.

In this latest preview, you can see the visuals have gotten an update (look at Craig the Brute). But what hasn’t changed too much is the emphasis on sandbox gameplay. During a community Q&A back in March, 343 Industries said they were inspired by levels like The Silent Cartographer from Halo: Combat Evolved to design the game in a way that would allow players to accomplish objectives with creativity.

You see that ethos on display in the second half of the trailer. Master Chief stumbles upon a Banished outpost he has to take out. You can use his grappling hook to move around the facility quickly and pull enemy weapons and explosives to augment your current arsenal. Vehicles play an important part in the overall gameplay loop, as do abilities you can purchase for Master Chief.

All of the different gameplay elements come together to form something that looks like it will offer a classic but more open Halo experience. It’s just too bad you won’t be able to play the campaign with a friend, at least not at launch.