‘Dead Space’ Remake Official Trailer: Cut Off Their Limbs (Again)
Motherfucking Electronic Arts. Got my fucking head spinning. I’m supposed to hate those fucking developer-destroying dick heads. I mean, the only reason Motive is bringing to life this glorious Dead Space remake is ’cause EA fucking mirked Visceral. At the fucking same time? Goddamn am I ever stoked for this remake. At least Electronic Arts is letting someone revive the fucking stone-cold classic. Let’s go, baby! Isaac Clarke, baby!
EA has announced the return of Dead Space, with EA Motive set to remake the original 2008 acclaimed survival horror game.
Announced during EA Play Live 2021 following previous rumors of the Dead Space remake, EA confirmed Motive is currently working on a Dead Space 1 remake, set for release on the PS5, Xbox Series X and S, and PC. No official release date or window was given, but the first teaser trailer offered an in-engine look at the mood and tone Motive is striving to capture with the remake.
Dead Space will be rebuilt from the ground up in the Frostbite engine, with the developers looking to take advantage of the advanced SSDs, 3D audio, and more new tech of the latest console generation to bring Isaac’s journey aboard the USG Ishimura to life once again.
Motive is also working closely with fans from the Dead Space community, bringing some fans into the early stages of production to offer feedback on the development and modernization of the original game.
For those who haven’t played before, Dead Space follows Isaac Clarke, an engineer sent to repair the Ishimura, a massive starship, but when he arrives he discovers a disturbing fate for the crew on board. Some sort of alien infection has taken over the crew, producing enemies known as Necromorphs and sending Isaac on a journey to figure out what’s happening and potentially find his partner, Nicole, who is somewhere on the ship.
When it debuted, IGN’s original Dead Space review, saying “Dead Space does the genre proud with an engaging story; action that’s tense, fast-paced and extremely violent; as well as atmospheric qualities that will get under your skin and make you jump.” It spawned two mainline sequels, as well as other offshoots, with the original trilogy’s development primarily handled by the now-shuttered Visceral Games.