Second Life Rakes In $100 Million In Revenue A Year. Most Impressive.

I’ve never logged into Second Life. I’d like to, just to see what’s going on. At this point though, it feels like coming into a millennia-long debate in the middle of it. Regardless of my interaction in this other world, it is doing quite fine. To the tune of $100 million a year.

Destructoid:

Make fun of  Second Life  if you must, but you can’t laugh at how much money this virtual world generates in revenue a year. Well, maybe you still can, but that’s a hell of a lot of money. According to a new report,Second Life  revenues sit at around a cool $100 million a year.  Launch  says that they’re actually pulling in $7 million a month!

Still laughing? Parent company Linden Labs says that they’ve cleared $75 million each year for the last three years. You might be interested to know that 15 percent of that comes from sex-related services. As Destructoid editor Jordan Devore said, that’s a lot of penises. Indeed.

The rest of the money comes from the virtual land sales and commission from a bunch of different types of virtual items.

I love the fact that 15 percent of it is coming from sex-related services. That’s a lot of…Christ, I don’t even know what they’re doing.