Starcraft II Cost $100 Million, But Could Rake In A Serious Billion. G’damn.

When is $100 million in development costs fucking chump change? When it’s invested in something that could rake in a billi! One billion fucking ducats, yo!

via kotaku:

The Wall Street Journal puts StarCraft II’s development costs above the $100 million mark, but Activision Blizzard boss Bobby Kotick says the investment will eventually bring in between $500 million and a billion dollars for the publisher. In profit. Yes, building a new StarCraft game and an all-new Battle.net service takes money to make money, but with international subscription fees, a $60 retail price in the States and two more expansions in the works, a billion starts to sound conservative.

I actually don’t know how much the average blockbuster costs to make, but I’m still impressed at the price of the game and the amount that they’re projecting this son of a bitch is going to rake in. I mean, why the fuck not? Starcraft and Diablo II are still being played religiously, why won’t this shit be around in a decade? I mean, aside from the obvious forthcoming zombie apocalypse, or the robot apocalypse, or the foreseeable Arachnid Uprising of 2012. But say zombies or arachnids or robots love playing Starcraft II?

That’s fucking cheddar, yo.