I’ve been to Columbia – Bioshock Infinite

March 24th, 2013 by Budrickton

infinite

 

It’s eerie to waltz around a world I’ve seen in trailers on and off since 2011. Eerie and awe-inspiring. Columbia is another City 17; avid gamers will hopefully feel happy to hear me draw the comparison.

There’s been so much said about the game, both from two years’ worth of previews and advance (groan) exclusive reviews over the past week. I won’t waste your time with fluff; here are some (spoiler-free) thoughts from my five-hour foray into Columbia so far.

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‘BIOSHOCK INFINITE’ had enough material cut to make six full games. Infinite indeed!

February 19th, 2013 by Caffeine Powered

BioShock Infinite.

Now that I have finally expunged Dead Space 3 from my gaming gape, it is time for me to look forward to BioShock Infinite. Hopefully it’ll be everything that I hoped it will be. I cannot handle another gaming disappointment so soon, especially from a game that I have been anticipating for so long. One of the reasons my wait has apparently drawn on so interminably, however, is because the game itself has been generating massive amounts of content.

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Watch: First FIVE MINUTES of ‘BIOSHOCK INFINITE.’ Do you dare?

December 19th, 2012 by Caffeine Powered

I’m not watching this. However, I’m presenting you with the opportunity. Do you dare to spoil?

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‘BIOSHOCK INFINITE’ Collector’s Editions revealed. But what if it sucks?

October 18th, 2012 by Caffeine Powered

Yeah, I went there. As much as I want to be hyped for the fucking BioShock Infinite Omega Level editions, I can’t get there. People are leaving that game’s development team like it’s a flame-covered donkey ride in the middle of the ocean. What is that, exactly? Fuck you! I don’t know. Anyways, so yeah. Buy these. At your own risk.

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Final ‘BIOSHOCK: INFINITE’ Heavy Hitter Revealed: The Siren

March 27th, 2012 by Caffeine Powered

The final heavy hitter in BioShock: Infinite  has been revealed, and it is my favorite to date. Levine and company have dropped the Siren on our asses, a enemy that’s guaranteed to turn me into a damage sponge as I try and vain to take her out.

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New ‘BIOSHOCK: INFINITE’ Heavy Hitter: Boys Of Silence

March 20th, 2012 by Caffeine Powered

Ken Levine and the rest of the team have revealed BioShock: Infinite‘s third heavy hitter: the Boys of Silence. A creepy deformed roaming analog of the original’s camera system. Fucking awesome.

Hit the jump to check them out.

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‘BioShock Infinite’ Introduces First ‘Heavy Hitter’: GEORGE WASHINGTON TERMINATOR. Srsly

March 8th, 2012 by Caffeine Powered

Rad. Irrational has introduced the first in a line of “heavy hitter” baddies for BioShock Infinite. This wandering death machine is none other than a George Washington Terminator.

Hit the jump to gaze into the eyes of patriotic death.

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‘BioShock Infinite’ Dropping October 16. Autumn? More Like AWESOME LOL.

March 1st, 2012 by Caffeine Powered

BioShock Infinite  is one title among seeming zillions that I’m sweating this calendar year. Now there’s been an official date of release dropped for the title, and it’s smack-dab in the middle of October. October? More like Rocktober! LOL.

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Ken Levine Talks About ‘BioShock’ And Its Crappy Final Boss, Handling The Conclusion In ‘Infinite’.

October 19th, 2011 by Caffeine Powered

I can’t remember the final boss in BioShock, though I can remember the conflict with Andrew Ryan. This is clearly a problem, and one that Ken Levine is all too aware of. This is a good thing. Levine recently spoke to Joystiq about the shitty finale in the original BioShock, and how they’re handling the conclusion to Infinite.
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Video: New ‘BioShock Infinite’ Trailer From TGS. Glory Be To This Game.

September 19th, 2011 by Caffeine Powered

The Tokyo Game Show got itself a ‘new’ BioShock Infinite trailer that interweaves pure gaming porn with footage we’ve seen before and ladles on top of it some new segments. I need this game. What are you waiting for?

Hit the jump to check it out.

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