‘Deus Ex’ writer + BioWare designer = Sienna Storm

Sienna Storm

A dude behind Deus Ex and a dude from BioWare are looking for your hard earned ducats. They need them so they can complete Sienna Storm, which is some wonky, but interesting, hand-drawn, non-linear, 2D spy thriller. It sounds…high-concept as fuck. But then again, I’m a half-dead, aspartame-riddled moron. The fuck do I know?

Details and trailer after the jump.

Joystiq:

Sheldon Pacotti, lead writer of Deus Ex, has joined forces with Tony Evans, designer on games like Star Wars: Knights of the Old Republic 2, to create an ambitious sci-fi adventure dubbed Sienna Storm.

Described as a “non-linear thriller,” Sienna Storm uses sketchy, hand-drawn art to complement a lengthy story and a unique card game mechanic that takes the place of in-game combat. “Fluid situations are executed via an innovative card game mechanic that actuates the intel, gear, and skills you’ve gathered throughout the game,” reads the game’s description. “Persuasion is just as important as deduction in this sociopolitical thriller, in which the crucial moves in a dangerous multipolar world truly lie in your hands.” Though full details on the card game component remain under wraps, the brief description offered by the developers makes it sound a bit like a less complicated take on Netrunner.

Unlike most crowdfunding projects, which add minor rewards for each funding goal reached, Sienna Storm will reward its backers with an improved development team. Assuming the two stretch goals are reached, the aforementioned developers will be joined by Unreal Tournament composer Alex Brandon and Fallout designer Chris Avellone.